
Free demo · independent review
Bow Of Artemis
Follow winning cells, not symbols alone: each coloured mark can alter the refill while the collected-symbol total advances Gold Fever.
60-second guide
What matters before you play
Free play
Try Bow Of Artemis for free
Use the demo to see whether the pace and bonus features suit you. It opens here and costs nothing.

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Use the demo well
Three things to watch
- Track marked positions through each refill
A coloured cell remains important after the original winning symbol disappears. Watch what lands into that exact location and which modifier activates on the next connection.
- Read Gold Fever as session progress
Every collected winning symbol feeds the meter. Level one begins at 114 and applies 2x, with later levels raising the multiplier towards 10x rather than resetting after one tumble.
- Separate modifier activity from real progress
A transformation or board clear can look dramatic without creating a qualifying cluster. Confirm the new connected group and the symbols added to Gold Fever after the effect.
Our take
A large cluster grid where both cells and collected symbols remember what happened
Bow Of Artemis uses two layers of persistence on an 8×8 board. Clusters of at least five pay and tumble away. Winning positions can become coloured marks, and reconnecting through those cells activates modifiers such as Wild transformations, colossal symbols or wider board clears. At the same time, every symbol removed by wins feeds Gold Fever. Collecting 114 reaches the first level and applies a 2x multiplier to all wins; later thresholds raise that multiplier through five levels to 10x. The feature therefore rewards reading location and volume together. A marked cell can reshape the next board, while even an ordinary cluster advances the long meter. Pragmatic Play lists 96.05% RTP, high volatility and a 10,000x maximum. The strong point is continuity: productive tumbles leave evidence that matters after the symbols vanish. The weakness is visual density. Sixty-four positions, multiple mark colours and a separate collection ladder can make a small payout feel more complicated than it is. The published RTP is also relatively low. This fits cluster players who enjoy persistent state and can scan a large board. It will feel busy to anyone who prefers fixed paylines or one central bonus trigger. In the demo, choose one coloured cell to follow and note the Gold Fever count after the sequence. Once those two reads become natural, the rest of the feature is much easier to judge.
How it plays
What happens when you spin
Large-board cluster tumbles create coloured cell memory and feed a separate five-level meter that gradually increases the multiplier applied to every win.
Clusters form on an eight-by-eight grid
Five or more matching symbols connected by shared edges pay anywhere on the board. Winners disappear and new icons fall into the cleared positions.
Winning cells can receive modifier marks
Coloured positions remember previous wins and activate distinct effects when used again, including Wild creation, symbol expansion and broader transformations.
Every removed symbol feeds Gold Fever
The meter counts symbols collected from wins. Reaching 114 unlocks the first level rather than requiring a conventional Scatter-based bonus entry.
Five levels raise all-win multipliers
Gold Fever begins at 2x and climbs through further collection thresholds until level five applies the published 10x maximum multiplier to wins.
Two kinds of memory
Marked cells shape the next tumble while Gold Fever rewards total volume
One layer is positional and the other cumulative. Following both explains why the same cluster size can have very different future value.
Inside the game
See Bow Of Artemis in action
Full, uncropped game views selected to show the reels, controls and features in context.
Is it for you?
Does Bow Of Artemis match your style?
Use these points to decide whether the game's pace and features match what you enjoy.
You may like it if...
- Fans of large cluster boards
- Players who like persistent progress
- Modifier-heavy high-volatility games
It may not suit you if...
- The 8×8 grid is visually dense
- The reviewed RTP is 96.05%
- Early meter progress can be slow
Compare your options
What should you try next?
Choose by the way the game plays, not just by theme or maximum win.
Prefer two conventional bonus routes?
Jackpot Hunter Jackpot Hunter splits play between a trail board and Free Spins, while Bow of Artemis keeps its depth on one cluster grid with cell modifiers and a level ladder.
Want whole reels to move instead?
Gem Elevator Gem Elevator changes adjacency by nudging columns vertically; Bow of Artemis stores modifier potential on individual winning cells across a larger 8×8 board.
Quick answers
Bow Of Artemis FAQ
Game settings can vary between casinos. Check the information screen in the version you are playing.
How is Gold Fever activated?
Winning symbols are collected into a meter. The first level begins after 114 symbols and applies a 2x multiplier, with later levels rising to 10x.
What do coloured cells do?
They mark previous winning positions and can activate different modifiers when later clusters use those cells, changing the refill or symbols.
Can I play Bow Of Artemis free?
Yes. Its official Pragmatic Play demo runs inside this page with virtual credit and the complete 8×8 board available.
Game facts
Bow Of Artemis numbers and features
These are the game settings we could confirm. A casino may use a different version, so check the in-game information before playing for money.
Payouts & risk
- RTP
- 96.05%
- Volatility
- High
- Maximum win
- 10,000×
- Bet range
- 0.2 – £4.00
Reels & wins
- Reel layout
- 8×8
- Paylines
- 25
- Payout system
- Cluster Pays
Bonus features
- Features
- Marked cells trigger four modifier types
- Free spins
- Yes
- Bonus buy
- Yes
- Jackpot
- No
Release & devices
- Release date
- 21 Jul 2024
- Platforms
- Desktop, Mobile
- Theme
- Greek, Adventure, Animals, Historic, Magic, Jungle, Wolf, Latin, Gods
Check real-money availability
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